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Platino
04-16-2008, 06:08 AM
lol at melee getting hard on because of archers nerf.

NA servers r based on range classes.
the sws archer resist(bd isnt worthed to mention)-will cause troube against nukers pretty much.if melee get totally destroyed already by archer group isnt this that will make them simply own archer groups.will make more even but still pending to archer side.melee gonna continue to be kited like before.
counterdash>melee

on garcia when range/dmg effect come will separate the ppl that know basic play of archer from ebayers that have aq+baium and just stand still shotting until some1 kill them.
isnt hard to outrun melee especially with counterdash and have all archers assist 1 target.other archers will maximize dmg on melee target while they chase other archer not to mention cancel ww/block ww+cov on melee=lol speed

daggers already overpower.is only melee that is a problem to range classes.
rest will continue to die from range classes.

Platino
04-16-2008, 06:19 AM
epic raids will continue to be range based.

garcia making mcrit capped on 20% is best thing they can ever make.
also with mdef passive ppl can take on next update will make improve.
also having more stones on armor will be good.

problem atm is the overpower nukers with 100% mcrit rate+150 elemental.
not archers.

ZeroUno
04-16-2008, 06:35 AM
even cheap A crys with dual dama :) didnt rly get it, will A grade be aviable the same way ? I read A grade will be aviable but im not sure if its in shadow or normal version.

only low-b in luxury shop, forget damascus for now.
and yes, the description is like a shadow, maybe without timer but still you cant enchant, SA, augment, insert elemental stone those items - they should'nt be crystallizeable.

boo
04-16-2008, 06:36 AM
only low-a in luxury shop, forget damascus for now.
and yes, the description is like a shadow, maybe without timer but still you cant enchant, SA, augment, insert elemental stone those items - they should'nt be crystallizeable.

you should be able to get alot cheaper A crys with dual keshes

Platino
04-16-2008, 07:33 AM
u cant insert elemental stones in A grade or below lol

NerZ
04-16-2008, 08:14 AM
even cheap A crys with dual dama :) didnt rly get it, will A grade be aviable the same way ? I read A grade will be aviable but im not sure if its in shadow or normal version.

only top c and low B added to shop, so no dual dama , but dual kesh :p , B/A crystal
i saw screen of C grade , samurai long sword is around 5.9kk so basicly C cryst = 2.4k . soul shot C = 15 adena
assuming delusion is a bit woul be around 4.5kk , B cryst = 7.5k so soul shotB = 52adena

a kesh is around 9kk, dual kesh = 18kk+BS = +/- 20 or 25kk, A crystal will probably cost between 13.5kk and 15kk Soul ShotA = 86 adena

boo
04-16-2008, 08:20 AM
nice boost for everybody
well maybe except dorfs

as well as a nerf for everybody since ppl use to speculate on the C grade OE market
on the downside, this might make mammon upgrade obsolete, hiting a lot of current trades in the ballz
on the upside, AA prices will drop along with various A & S grade craft prices

be it for better or worse, the next update will change the economy as we know it

Mithias
04-16-2008, 10:47 AM
epic raids will continue to be range based.

garcia making mcrit capped on 20% is best thing they can ever make.
also with mdef passive ppl can take on next update will make improve.
also having more stones on armor will be good.

problem atm is the overpower nukers with 100% mcrit rate+150 elemental.
not archers.

except that its like capped as it is.
No one has 100% mcrit anymore. Its like rougly 1/3 if i'm not mistaken

Shamul
04-16-2008, 12:04 PM
Prophet

Mana Steal (this is a buff that cuases damage done from melee attacks to steal MP from the target and give it to the attacker)


No more excused for PP's to sit on their butt waiting for their mana to recharge - that is of course there are any live PP's any more.... Hope this is true and works well. Will be nice to be in a full party and not have to sit and wait for mana to recharge.

Victis
04-16-2008, 12:22 PM
lol at melee getting hard on because of archers nerf.

NA servers r based on range classes.
the sws archer resist(bd isnt worthed to mention)-will cause troube against nukers pretty much.if melee get totally destroyed already by archer group isnt this that will make them simply own archer groups.will make more even but still pending to archer side.melee gonna continue to be kited like before.
counterdash>melee

on garcia when range/dmg effect come will separate the ppl that know basic play of archer from ebayers that have aq+baium and just stand still shotting until some1 kill them.
isnt hard to outrun melee especially with counterdash and have all archers assist 1 target.other archers will maximize dmg on melee target while they chase other archer not to mention cancel ww/block ww+cov on melee=lol speed

daggers already overpower.is only melee that is a problem to range classes.
rest will continue to die from range classes.

You're from portugal so I'm going to give you some credit because we all expect you to be a dumb shit just by default.

The BD dance lasts 15 seconds but is equal to a party UD against archers, thats why it only lasts 15 seconds w/ a 5 minute refresh (never tested it w/ renewal though).. the SwS song cuts down 40-50% of archer damage from the tests I ran through.. stack that with CoP (and if you're so inclined, the crit reduction talisman) and archers won't be such a big issue..

I don't think I'll comment on how lopsided your argument is.. only melee's get blockww/slow/cancel.. and only archers can get counterdash.. great work!

SandsOftime
04-16-2008, 12:32 PM
In first days of PTS was on triple box with DC/SWS and SK(as main) transformed into anakim with deflect arrow/that song. I remeber some archer parties with sws/bd/cov and how 5-6 archers were trying to kill me and how my pots spam > 5 archers dmg xD That was quite funny tho.

Kalimah
04-16-2008, 12:51 PM
low B is supposedly upgradable to top B at Mammon.

Elronia
04-16-2008, 01:21 PM
lol at melee getting hard on because of archers nerf.

NA servers r based on range classes.
the sws archer resist(bd isnt worthed to mention)-will cause troube against nukers pretty much.if melee get totally destroyed already by archer group isnt this that will make them simply own archer groups.will make more even but still pending to archer side.melee gonna continue to be kited like before.
counterdash>melee

on garcia when range/dmg effect come will separate the ppl that know basic play of archer from ebayers that have aq+baium and just stand still shotting until some1 kill them.
isnt hard to outrun melee especially with counterdash and have all archers assist 1 target.other archers will maximize dmg on melee target while they chase other archer not to mention cancel ww/block ww+cov on melee=lol speed

daggers already overpower.is only melee that is a problem to range classes.
rest will continue to die from range classes.

I wont even bother...

lovebane
04-16-2008, 01:26 PM
I wont even bother...

ty, cuz i prolly would have flamed u

Xadhoom
04-16-2008, 02:45 PM
to the ppl complaning about necros...

get it trough your thick head that necros are debuffers. we have 3 "usefull" nukes to DD with but like 10-15 usefull debuffs. we have 4 AoE debuffs. slow, mass mage/warrior bane and AoE gloom. we have the pet and TP to be able to survive getting closer to debuff.

also about damage, we still have gloom wich gives necros +30% damage something no other nuker can do. now gloom helps every nuker but unless someone is with them to gloom they wont get +30% damage

Dexstar
04-16-2008, 02:48 PM
to the ppl complaning about necros...

get it trough your thick head that necros are debuffers. we have 3 "usefull" nukes to DD with but like 10-15 usefull debuffs. we have 4 AoE debuffs. slow, mass mage/warrior bane and AoE golem. we have the pet and TP to be able to survive getting closer to debuff.

also about damage, we still have gloom wich gives necros +30% damage something no other nuker can do. now gloom helps every nuker but unless someone is with them to gloom they wont get +30% damage

AOE GOLEM SOUNDS PRETTY DANGEROUS

Martzch
04-16-2008, 02:58 PM
AOE GOLEM SOUNDS PRETTY DANGEROUS

lol warsmith

Kalimah
04-16-2008, 03:03 PM
to the ppl complaning about necros...

get it trough your thick head that necros are debuffers. we have 3 "usefull" nukes to DD with but like 10-15 usefull debuffs. we have 4 AoE debuffs. slow, mass mage/warrior bane and AoE gloom. we have the pet and TP to be able to survive getting closer to debuff.

also about damage, we still have gloom wich gives necros +30% damage something no other nuker can do. now gloom helps every nuker but unless someone is with them to gloom they wont get +30% damage

mass fear is actualy quite nice aswell, mass bans get owned by combo buffs tho.

TehPwn
04-16-2008, 03:21 PM
no it isnt
I'm sure it was at one time. Unless you care to disagree with that.

and retarded about what, when your man is up it takes me twice as many shots to kill you
what? kill the man first? it would still take me at least a tss and dss to kill yer man at which point you could get off at least 2 nukes on me if not more or any debuff you might wanna toss at me

Please Learn how Transfer Pain works.

Elronia
04-16-2008, 03:26 PM
ty, cuz i prolly would have flamed u

Would ya ? I might as well post then :D

TehPwn
04-16-2008, 03:28 PM
summon your summon, get melee party and go xp like most melees have to

Not only is that slow XP (unless the group is very overpowered, but you still get 15% less than everyone else - a summoner has 0% XP consumption on their grind servitors in 7x), it's just full of useless management. /unsummon and resummon so the buffer can buff it every buffround. Leaving to go get beast soulshots (it uses 5x a swing), having to spend a shitload of Adena on C Crystals (cause it uses like 20+ a buffround).

You do realize that a Necro can't really carry much (comparatively speaking), with having to carry BSPS, Cursed Bones, Beast Soulshots, and other shit, right?

Well, I guess you can use Arcana if S Grade, and a +6 set if below. But 5k more weight is only like a buffround more of Beast Soulshots if the group isn't terribly slow.

bladequeen
04-16-2008, 03:43 PM
I'm sure it was at one time. Unless you care to disagree with that.



Please Learn how Transfer Pain works.

well im sure i know my toon better than you do and the only subs i ever had were bishop, bd, warlord, and pr

i know how it worx, half the dmg i do to you gets done to yer summon effectively making me half as strong or conversely you twice as strong

it doesnt even matter the fact that you guys picked slug/buster as a nuke to have to xp is laughable

Maya
04-16-2008, 04:29 PM
Learn to read... I said if death spike gets nerfed, necro's need something to exp with - better summon or buffs for the summon is not a bad solution.

If they fk up death spike and mass banes, necro's need something to do in pvp beside trying to get to 600 range to use ... useless debuff. And yes debuffing is useless nowadays when u can hit easily for 2 k dmg per hit. It was usefull before the new attribute system cause we were hardly hitting for more than 800 dmg.

Kalimah which are these usefull debuffs u are talking about? The only good debuff we have is gloom. Dont count 600 range debuffs cause they work only for lol melees which die before they get to 600 range.

KillAhJedi
04-16-2008, 04:47 PM
to the ppl complaning about necros...

get it trough your thick head that necros are debuffers. we have 3 "usefull" nukes to DD with but like 10-15 usefull debuffs. we have 4 AoE debuffs. slow, mass mage/warrior bane and AoE gloom. we have the pet and TP to be able to survive getting closer to debuff.

also about damage, we still have gloom wich gives necros +30% damage something no other nuker can do. now gloom helps every nuker but unless someone is with them to gloom they wont get +30% damage

they are debufffeerrss i swearzzzzzz lolz. wrong. Necros are a Nuker for the last time. Id trade my summon in for a slug in a second. then again i need to get my necro to 78 for its full potential.

Dammonar
04-16-2008, 04:58 PM
At c14 L2 will be an FPS.. gj