Conniecow
11-23-2005, 12:16 PM
Here is the error. Does anyone know how to fix this? ISo far I have reinstalled the game and even checked the files at start up multiple times. I can log in on newly created toons.
:ef_swt:
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1906 MHz with 959MB RAM
Video: NVIDIA GeForce4 MX Integrated GPU (6693)
Bad name index -53/6419
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad164 165424)) <- TagName <- FPropertyTag<< <- (After InternalTime) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (InternalTime[-1]) <- UObject::Serialize <- (Texture crest.crest_1_37094) <- UTexture::Serialize <- LoadObject <- (Texture crest.crest_1_37094 165424==165424/1450367 165371 196) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture crest.crest_1_37094 NULL) <- UNetworkHandler::Tick <- Function Name=PledgeShowMembe <- UGameEngine::Tick <- UpdateWorld <- MainLoop
:ef_swt:
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1906 MHz with 959MB RAM
Video: NVIDIA GeForce4 MX Integrated GPU (6693)
Bad name index -53/6419
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad164 165424)) <- TagName <- FPropertyTag<< <- (After InternalTime) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (InternalTime[-1]) <- UObject::Serialize <- (Texture crest.crest_1_37094) <- UTexture::Serialize <- LoadObject <- (Texture crest.crest_1_37094 165424==165424/1450367 165371 196) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture crest.crest_1_37094 NULL) <- UNetworkHandler::Tick <- Function Name=PledgeShowMembe <- UGameEngine::Tick <- UpdateWorld <- MainLoop