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Hellrose
03-16-2006, 07:19 PM
I checked out the 'balance' discussion forum on Playforum today.
90% of the posts are about necros lol.
Thought we were the only ones crying? Think again!


Too much talk of nerfing. Pro-nerfers please read.
Necros are strong, no doubt, especially 1:1
But in pvp/siege? Depends on buffs and party.
You've got 20 buff slots right? Archers and melees probably get mostly offensive buffs in favour of defensive buffs. Try switching it up for a change.
Heard of divine protection? That protects you against us necros. I tested it and it cut my damage by 400+. You know all our attacks are dark-type? I'm sure you do.

And elemental protection+divineprotection+arcaneprotection.. try them. Oh that's right, I guess you'd have to give up something in return! Maybe a pattack buff or crit buff, maybe hunter, fury.
What's that? You don't want to? Then die and get lost.
A dagger party with those buffs can get to our backs in a second. I'd get 600-700 damage in if I'm lucky, can't run, can't tank, we get rolled.

People like you just can't see others having fun. If you don't like it reroll a necro. It's a free country.


(in reply to the above post)
So you're telling us to stock up on defensive buffs, sit there and take your shit?? Problem is you still hurt even after all those buffs, and have HP bank to boost. How could we NOT say you're overpowered?


Anti-nerfers please read..
You have to admit Necros have been getting boosted every chronicle..
Now they're just pure h4x. The same happened to nukers which is why they got the few nerfs they did (cancel, auraflare etc.)

How did necros and nukers got so overpowered..
1. BSPS
2. Acumen SA
3. Armor set bonuses (more effective than pattk classes)
4. CP

TBH I'm not sure if necros got any boosts in terms of skills, but all the above add to the power of nukes. On top of that necros get ridiculous HP with transfer pain.

Some of you argue that we should ask for boosts on other characters isntead of demanding nerfs on necros. rofl imagine that.
Lets bring back Might Mortal on daggers, increase stun lands and evasion on archers etc.. how much easier would that be to balance?

In conclusion,
those of you that are bent on protecting necros, please just stop. You guys keep comparing necros to warlocks whenever you try to justify your position but that's just in olympiads where you use regular sps. No class can beat a necro 1:1 in a field situation.

If they don't nerf necros in C5 we'll only see more FOTM necro players.
Just try searching the Q&A forums. It's already full of necro levelling questions.

Want another proof that necros are overpowered?
They dominate the olympiads using regular sps.
Think what they do in siege and field battles with bsps...


Necros WILL GET NERFED
Have you checked out pvp-active servers lately????
Even with that slow running speed necros fearlessly dive into battle like tanks.. their point of confidence??
Transfer pain <<
Other skills like anchor, silence.. I can just look at as another mage skill like cancel. but.
Transfer pain << is just ridiculous.
This is SO getting nerfed in C5 lol.. I'm sure you guys know the fate of all FOTMs. Archers > Daggers > Nukers they all went under the knife.
You anti-nerfers can cry all you want, necros WILL GET NERFED.


Retard Nuker/Necros .. Try fighting a war and come back
Tards keep bringing up pdef, hp etc.
None of that shit matters in war.
Have you even fought one?
Even destroyers with all that HP barely get near ranged classes before they fall over and die.
The only time a SH would die in war is if they follow their target into enemies.
Try staying behind your archers and assisting for targets. 10 melee get rolled before 1 ranged gets barely a scratch.
I'm not saying nukers are overpowered in general,
but atm in wars and sieges melee can't do shit.
And I'm so tired of idiot nukers flaming me everytime I bring this up.
My UE only works against physical.. wtf do I do against mattack?
I can only go so far with mdef.
Last time I borrowed some jewelelry from a friend. +5 Tateossian necklace, 2 +5 tateossian earrings, +6 tateossian ring, +5 ant queen ring. Prolly the best most players can do right?
I still got nuked from a 78 SH for 800-900 with magicbarrier.
Maybe I could withstand it in a 1:1. But that means nothing in war. Few nukers focus target = I'm down in a split second.

All in all I suggest that SWS and OLs get a -50% mattack buff of some sort. That won't kill the 1:1 balance and give melee a chance in mass pvp.

If you're gonna flame me with more pdef bullcrap don't even try. Read the post again or try some pvp yourself.


(in reply to above post)
well duh nukers are meant to provide damage behind archers, then they die when their archer meat shields die.
You sound like a melee player, well melee is exactly that - melee, so i don't get what the hell you're complaining about.
You want nukers to disappear completely or something?


(in reply to above post)
wow just wow..
do you have 0% reading comprehension?


In pvp melee classes are toys for archer/nuker target practice.
Archer/Nuker: I got +x pvps kekeke
Melee: LF spot in group --;
I don't want to hate on ranged classes but anybody that's been in pvp will agree.


true story:
two clans gatehopping at Giran...
3 dagger parties come from behind
Of the two opposing nuker parties, only 2 survive.
Only 4 of the daggers die.
Maybe you guys need to practice more tactics that suit your classes.


(in reply to above post)
lol.. which clan still has enough daggers to form 3 parties??
my alliance has over 200 members, we barely squeeze out one dagger party for siege.


(in reply to op)
Then up your mdef and get elementral protection or something.
It's your fault for not being prepared.


(in reply to above post)
wow stop posting already. you're not even getting his point.


In conclusion,
you can tell some of these ppl have never pvped before.
TBH I feel sorry for Korean pvpers. They're surrounded by retarded casuals that wage petition wars over pve shit without a single idea of how it works in pvp. We can only hope the korean pvpers complain loud enough for NC to hear.

LastJedi
03-16-2006, 07:54 PM
lol, this is funny, korean players are way better at sticking to the topic, in our forum comunity it will take less than 3 posts for a topic like this to become a total flaming post....

langlang
03-16-2006, 08:01 PM
In conclusion,
you can tell some of these ppl have never pvped before.
TBH I feel sorry for Korean pvpers. They're surrounded by retarded casuals that wage petition wars

Sounds like our offical forums!

Chair
03-16-2006, 08:16 PM
Wow, interesting to read. Maybe there is hope that ranged vs melee will get balanced somehow. Because right now its ridiculous.

Goldshlager
03-16-2006, 09:03 PM
Is this the point on blah where we get off topic?

Goldshlager
03-16-2006, 09:08 PM
Lets hope they do listen, not just from the koreans, but from us too. I hope their fix isnt like the cancle fix, which btw, is probably stronger in big pvp then it was before.

For one, they still need to make Mdef matter more.

Transfer pain needs to have some downfall to it, something like, when using it, nukes are weaker and casting speed is lowered. Or hell, when using transfer pain, you cant use blessed shots :) .

RedVizzle
03-16-2006, 09:09 PM
i got anchored on my lvl 75 titan today with my lvl 76 skill that is resist para, by a lvl 57 necro subclass, an he hit me for 900 while i was gloomed :om_swt:

Goldshlager
03-16-2006, 09:26 PM
And necro's are suppose to have weak nukes ><

Magitek
03-16-2006, 09:42 PM
WTB Lineage 3 ... WoW forums got more noobs that could argue better.

Glav
03-16-2006, 11:02 PM
TY again Hellrose for these discussion translations, we appriciate it! My brother and I had a great time reading those posts :)

Vent
03-17-2006, 12:38 AM
these posts are extremely useful in knowing the insights of players in Korea. Their debates and problems are mirror to the same as ours, except 99% of NA knows Necromancers are overpowered. While over there it seems theres much more against a nerf. Thats the only difference I see. I love these posts though, it gives us insights on what the Koreans value Lineage 2 as. But man are they rich??? +5 s jewelry set with +5 ant queen piece? Is there adena inflation over there or something? Heh.

Littleone
03-17-2006, 01:26 AM
WTB Lineage 3 ... WoW forums got more noobs that could argue better.

lol

langlang
03-17-2006, 01:30 AM
he was borrowing the gear for the test. And +5 isn't that hard to make, especially with b-enchant armor. Now +6... thats fucking hard :<

Craylon
03-17-2006, 01:49 AM
In conclusion,
you can tell some of these ppl have never pvped before.
TBH I feel sorry for Korean pvpers. They're surrounded by retarded casuals that wage petition wars over pve shit without a single idea of how it works in pvp. We can only hope the korean pvpers complain loud enough for NC to hear.

i have 1 remark about that:
pve matters and can never be seen seperatly from pvp imho

pve is the basic recourse (xp) of this game.
this resource is is either transfered into sheer power (by leveling up)
or training/experience by spending/risking it in pvp.

if you can get xp 3 times faster then ur opponent it has a huge impact on the pvp faktor as well.

since pvp comes more and more into the center of the game balancing both pvp and pve will be even more essential.

in a game like ddo u can play a char just for the coolnes factor, regardeless of his pvp ability (since there is zero pvp there)
in a game like lineage2 i feel that the developer have to wake up at some time and realy work hard for a balanced system.

Hellrose
03-17-2006, 02:04 AM
Sounds like our offical forums!
lol ya ~.~
except NC actually listens to these dumbfuks

i have 1 remark about that:
pve matters and can never be seen seperatly from pvp imho

pve is the basic recourse (xp) of this game.
this resource is is either transfered into sheer power (by leveling up)
or training/experience by spending/risking it in pvp.

if you can get xp 3 times faster then ur opponent it has a huge impact on the pvp faktor as well.

since pvp comes more and more into the center of the game balancing both pvp and pve will be even more essential.

in a game like ddo u can play a char just for the coolnes factor, regardeless of his pvp ability (since there is zero pvp there)
in a game like lineage2 i feel that the developer have to wake up at some time and realy work hard for a balanced system.
Oh of course, absolutely.
But I don't worry too much about PvE, 'cause when it comes to pve, korean players are on the ball. They protect their classes to death. They organize petition wars and rallies and all kinds of shit. They know exactly how to work NC. This is why you see these lobby groups like 'anti-necro-nerfers' and shit, because korean players get so territorial with their classes. They know that if they don't, they'll lose a petition war and land a nerf.

Problem is, in petition wars, the masses win. And the masses in korea don't pvp.

Goldshlager
03-17-2006, 02:15 AM
What the hell is a petition? Is this something that NCsoft will read and help you with? Please explian this petition thing you talk so much about.

cip
03-17-2006, 02:22 AM
LOL I love the people who have seen one PVP encounter and assume that it's the norm. "Well one time in the arena I saw a dagger just WTFPWN someone so they are ok"

Hellrose
03-17-2006, 02:22 AM
What the hell is a petition? Is this something that NCsoft will read and help you with? Please explian this petition thing you talk so much about.
It's the same petition system we use on NA.
Except over there the GMs actually listen to the petitions they get and report the contents which then influences the devs into taking action.

cip
03-17-2006, 02:22 AM
What the hell is a petition? Is this something that NCsoft will read and help you with? Please explian this petition thing you talk so much about.

I am guessing it's an organized form of forum bitching ~

tambur
03-17-2006, 02:24 AM
1vs1 necro.. cancel sleep necro .. kill summon kill necro .. peace of cake. as a sorc/sps i mean

maian
03-17-2006, 02:34 AM
'__'; Necros are sorta overpowered both in PvP and PvE ...

Thank you RMT!

Tadu
03-17-2006, 02:39 AM
Thanks for that translation Hellrose, very interesting. Its good to know that the koreans recognise how ranged classes are overpowered in pvp and necros in particular.

Hahn
03-17-2006, 02:44 AM
'__'; Necros are sorta overpowered both in PvP and PvE ...

Thank you RMT!
In PvE Necro's can be argued over, because they only got a drain (slow recharge on it), death spike (cursed bone, makes it expensive) or Curse Death Link (low hp, makes it dangerous) to level with. SH's would be the ones being 'overpowered' in PvE, normal nuke, overhit nuke, low MP (cursed bone) nuke, Curse Death Link, drain.

But in PvP they should nerf Transfer Pain to a max of like 30% transfering instead of 50% and nerf castspeed so melee's got a chance to get in range before getting nuked twice.

Mgz
03-17-2006, 02:47 AM
GUY A:
true story:
two clans gatehopping at Giran...
3 dagger parties come from behind
Of the two opposing nuker parties, only 2 survive.
Only 4 of the daggers die.
Maybe you guys need to practice more tactics that suit your classes.\

GUY B
Quote:
(in reply to above post)
lol.. which clan still has enough daggers to form 3 parties??
my alliance has over 200 members, we barely squeeze out one dagger party for siege.

LAWL

GUY A got OWNED!

btw those necro re-roll train will suffer in C5..just look at the dagger!

Vent
03-17-2006, 02:48 AM
true story:
two clans gatehopping at Giran...
3 dagger parties come from behind
Of the two opposing nuker parties, only 2 survive.
Only 4 of the daggers die.
Maybe you guys need to practice more tactics that suit your classes.


I love this post because it's so arrogant. I'd bet all my money if the 3 dagger parties coming from behind we're actually nuker parties, only 1 of the nukers would die and all of the nuker parties they were ganking would die. Besides this guy actually thinks gatehopping PvP is PvP...

I'd love to see enough daggers for 3 7x dagger parties on Hindemith nowdays though O.o


Edit: Hellrose is there any posts on Koreans comments on the new War system?