Hellrose
03-16-2006, 07:19 PM
I checked out the 'balance' discussion forum on Playforum today.
90% of the posts are about necros lol.
Thought we were the only ones crying? Think again!
Too much talk of nerfing. Pro-nerfers please read.
Necros are strong, no doubt, especially 1:1
But in pvp/siege? Depends on buffs and party.
You've got 20 buff slots right? Archers and melees probably get mostly offensive buffs in favour of defensive buffs. Try switching it up for a change.
Heard of divine protection? That protects you against us necros. I tested it and it cut my damage by 400+. You know all our attacks are dark-type? I'm sure you do.
And elemental protection+divineprotection+arcaneprotection.. try them. Oh that's right, I guess you'd have to give up something in return! Maybe a pattack buff or crit buff, maybe hunter, fury.
What's that? You don't want to? Then die and get lost.
A dagger party with those buffs can get to our backs in a second. I'd get 600-700 damage in if I'm lucky, can't run, can't tank, we get rolled.
People like you just can't see others having fun. If you don't like it reroll a necro. It's a free country.
(in reply to the above post)
So you're telling us to stock up on defensive buffs, sit there and take your shit?? Problem is you still hurt even after all those buffs, and have HP bank to boost. How could we NOT say you're overpowered?
Anti-nerfers please read..
You have to admit Necros have been getting boosted every chronicle..
Now they're just pure h4x. The same happened to nukers which is why they got the few nerfs they did (cancel, auraflare etc.)
How did necros and nukers got so overpowered..
1. BSPS
2. Acumen SA
3. Armor set bonuses (more effective than pattk classes)
4. CP
TBH I'm not sure if necros got any boosts in terms of skills, but all the above add to the power of nukes. On top of that necros get ridiculous HP with transfer pain.
Some of you argue that we should ask for boosts on other characters isntead of demanding nerfs on necros. rofl imagine that.
Lets bring back Might Mortal on daggers, increase stun lands and evasion on archers etc.. how much easier would that be to balance?
In conclusion,
those of you that are bent on protecting necros, please just stop. You guys keep comparing necros to warlocks whenever you try to justify your position but that's just in olympiads where you use regular sps. No class can beat a necro 1:1 in a field situation.
If they don't nerf necros in C5 we'll only see more FOTM necro players.
Just try searching the Q&A forums. It's already full of necro levelling questions.
Want another proof that necros are overpowered?
They dominate the olympiads using regular sps.
Think what they do in siege and field battles with bsps...
Necros WILL GET NERFED
Have you checked out pvp-active servers lately????
Even with that slow running speed necros fearlessly dive into battle like tanks.. their point of confidence??
Transfer pain <<
Other skills like anchor, silence.. I can just look at as another mage skill like cancel. but.
Transfer pain << is just ridiculous.
This is SO getting nerfed in C5 lol.. I'm sure you guys know the fate of all FOTMs. Archers > Daggers > Nukers they all went under the knife.
You anti-nerfers can cry all you want, necros WILL GET NERFED.
Retard Nuker/Necros .. Try fighting a war and come back
Tards keep bringing up pdef, hp etc.
None of that shit matters in war.
Have you even fought one?
Even destroyers with all that HP barely get near ranged classes before they fall over and die.
The only time a SH would die in war is if they follow their target into enemies.
Try staying behind your archers and assisting for targets. 10 melee get rolled before 1 ranged gets barely a scratch.
I'm not saying nukers are overpowered in general,
but atm in wars and sieges melee can't do shit.
And I'm so tired of idiot nukers flaming me everytime I bring this up.
My UE only works against physical.. wtf do I do against mattack?
I can only go so far with mdef.
Last time I borrowed some jewelelry from a friend. +5 Tateossian necklace, 2 +5 tateossian earrings, +6 tateossian ring, +5 ant queen ring. Prolly the best most players can do right?
I still got nuked from a 78 SH for 800-900 with magicbarrier.
Maybe I could withstand it in a 1:1. But that means nothing in war. Few nukers focus target = I'm down in a split second.
All in all I suggest that SWS and OLs get a -50% mattack buff of some sort. That won't kill the 1:1 balance and give melee a chance in mass pvp.
If you're gonna flame me with more pdef bullcrap don't even try. Read the post again or try some pvp yourself.
(in reply to above post)
well duh nukers are meant to provide damage behind archers, then they die when their archer meat shields die.
You sound like a melee player, well melee is exactly that - melee, so i don't get what the hell you're complaining about.
You want nukers to disappear completely or something?
(in reply to above post)
wow just wow..
do you have 0% reading comprehension?
In pvp melee classes are toys for archer/nuker target practice.
Archer/Nuker: I got +x pvps kekeke
Melee: LF spot in group --;
I don't want to hate on ranged classes but anybody that's been in pvp will agree.
true story:
two clans gatehopping at Giran...
3 dagger parties come from behind
Of the two opposing nuker parties, only 2 survive.
Only 4 of the daggers die.
Maybe you guys need to practice more tactics that suit your classes.
(in reply to above post)
lol.. which clan still has enough daggers to form 3 parties??
my alliance has over 200 members, we barely squeeze out one dagger party for siege.
(in reply to op)
Then up your mdef and get elementral protection or something.
It's your fault for not being prepared.
(in reply to above post)
wow stop posting already. you're not even getting his point.
In conclusion,
you can tell some of these ppl have never pvped before.
TBH I feel sorry for Korean pvpers. They're surrounded by retarded casuals that wage petition wars over pve shit without a single idea of how it works in pvp. We can only hope the korean pvpers complain loud enough for NC to hear.
90% of the posts are about necros lol.
Thought we were the only ones crying? Think again!
Too much talk of nerfing. Pro-nerfers please read.
Necros are strong, no doubt, especially 1:1
But in pvp/siege? Depends on buffs and party.
You've got 20 buff slots right? Archers and melees probably get mostly offensive buffs in favour of defensive buffs. Try switching it up for a change.
Heard of divine protection? That protects you against us necros. I tested it and it cut my damage by 400+. You know all our attacks are dark-type? I'm sure you do.
And elemental protection+divineprotection+arcaneprotection.. try them. Oh that's right, I guess you'd have to give up something in return! Maybe a pattack buff or crit buff, maybe hunter, fury.
What's that? You don't want to? Then die and get lost.
A dagger party with those buffs can get to our backs in a second. I'd get 600-700 damage in if I'm lucky, can't run, can't tank, we get rolled.
People like you just can't see others having fun. If you don't like it reroll a necro. It's a free country.
(in reply to the above post)
So you're telling us to stock up on defensive buffs, sit there and take your shit?? Problem is you still hurt even after all those buffs, and have HP bank to boost. How could we NOT say you're overpowered?
Anti-nerfers please read..
You have to admit Necros have been getting boosted every chronicle..
Now they're just pure h4x. The same happened to nukers which is why they got the few nerfs they did (cancel, auraflare etc.)
How did necros and nukers got so overpowered..
1. BSPS
2. Acumen SA
3. Armor set bonuses (more effective than pattk classes)
4. CP
TBH I'm not sure if necros got any boosts in terms of skills, but all the above add to the power of nukes. On top of that necros get ridiculous HP with transfer pain.
Some of you argue that we should ask for boosts on other characters isntead of demanding nerfs on necros. rofl imagine that.
Lets bring back Might Mortal on daggers, increase stun lands and evasion on archers etc.. how much easier would that be to balance?
In conclusion,
those of you that are bent on protecting necros, please just stop. You guys keep comparing necros to warlocks whenever you try to justify your position but that's just in olympiads where you use regular sps. No class can beat a necro 1:1 in a field situation.
If they don't nerf necros in C5 we'll only see more FOTM necro players.
Just try searching the Q&A forums. It's already full of necro levelling questions.
Want another proof that necros are overpowered?
They dominate the olympiads using regular sps.
Think what they do in siege and field battles with bsps...
Necros WILL GET NERFED
Have you checked out pvp-active servers lately????
Even with that slow running speed necros fearlessly dive into battle like tanks.. their point of confidence??
Transfer pain <<
Other skills like anchor, silence.. I can just look at as another mage skill like cancel. but.
Transfer pain << is just ridiculous.
This is SO getting nerfed in C5 lol.. I'm sure you guys know the fate of all FOTMs. Archers > Daggers > Nukers they all went under the knife.
You anti-nerfers can cry all you want, necros WILL GET NERFED.
Retard Nuker/Necros .. Try fighting a war and come back
Tards keep bringing up pdef, hp etc.
None of that shit matters in war.
Have you even fought one?
Even destroyers with all that HP barely get near ranged classes before they fall over and die.
The only time a SH would die in war is if they follow their target into enemies.
Try staying behind your archers and assisting for targets. 10 melee get rolled before 1 ranged gets barely a scratch.
I'm not saying nukers are overpowered in general,
but atm in wars and sieges melee can't do shit.
And I'm so tired of idiot nukers flaming me everytime I bring this up.
My UE only works against physical.. wtf do I do against mattack?
I can only go so far with mdef.
Last time I borrowed some jewelelry from a friend. +5 Tateossian necklace, 2 +5 tateossian earrings, +6 tateossian ring, +5 ant queen ring. Prolly the best most players can do right?
I still got nuked from a 78 SH for 800-900 with magicbarrier.
Maybe I could withstand it in a 1:1. But that means nothing in war. Few nukers focus target = I'm down in a split second.
All in all I suggest that SWS and OLs get a -50% mattack buff of some sort. That won't kill the 1:1 balance and give melee a chance in mass pvp.
If you're gonna flame me with more pdef bullcrap don't even try. Read the post again or try some pvp yourself.
(in reply to above post)
well duh nukers are meant to provide damage behind archers, then they die when their archer meat shields die.
You sound like a melee player, well melee is exactly that - melee, so i don't get what the hell you're complaining about.
You want nukers to disappear completely or something?
(in reply to above post)
wow just wow..
do you have 0% reading comprehension?
In pvp melee classes are toys for archer/nuker target practice.
Archer/Nuker: I got +x pvps kekeke
Melee: LF spot in group --;
I don't want to hate on ranged classes but anybody that's been in pvp will agree.
true story:
two clans gatehopping at Giran...
3 dagger parties come from behind
Of the two opposing nuker parties, only 2 survive.
Only 4 of the daggers die.
Maybe you guys need to practice more tactics that suit your classes.
(in reply to above post)
lol.. which clan still has enough daggers to form 3 parties??
my alliance has over 200 members, we barely squeeze out one dagger party for siege.
(in reply to op)
Then up your mdef and get elementral protection or something.
It's your fault for not being prepared.
(in reply to above post)
wow stop posting already. you're not even getting his point.
In conclusion,
you can tell some of these ppl have never pvped before.
TBH I feel sorry for Korean pvpers. They're surrounded by retarded casuals that wage petition wars over pve shit without a single idea of how it works in pvp. We can only hope the korean pvpers complain loud enough for NC to hear.