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View Full Version : What sup with the gaming industry


CountChocula
06-02-2007, 07:11 PM
I stoped play L2 maybe 2 month ago. I always been a part time gamer... since i'm a kid. I have been a hardcore player during L2 beggining but exept that period, i play video game just to fill spaces between work, girlfriend, downhill bike and stuff...

So i stoped L2 and told my self i have to find something else to play since this game is just the same thing over and over. I've checked Xbox 360 and Ps3 and finnaly bought a PS3. I tryed also xbox and the wii and always been checking PC games. I realized something, good games are games that innovates...

Mortal Kombat,Super Mario, Mario 64, Mario kart, Metal Gear Solid, Half-Life and Counter-Strike, Starcraft, Resident Evil, GTA, Final Fantasy,James Bond: Golden Eye, old school shooters: Unreal, Quake.

Problem with the gaming industry is inovations... Pretty much all game coming out are replics of a succesful game.

How many first-person shooter are released every year? How many are good?
not a lot and most of the time its the 2nd title of a game like : Call of Duty 1,2,3. Half-life 1,2. Metal Gear Solid 1,2,3,4. Battlefield ....

final fantasy 13 rofl

Hope something big happen in the gaming industry cuze its geting boring. or i'm alone bored?

megalomaniac
06-02-2007, 07:51 PM
I don't think you're the only one, nowadays a lot of games are rehashes of old games, near-1:1 copies, re-releases and sequels with little changes, so generally there's little new, out there, few truly innovative games on the horizon - and I think it will only get worse now (also, I have to say sequels per se aren't bad, it's when they start putting out uninspired sequels as cash cows when I have a problem with them, eg. CoD3 or all the iterations of EA Sports games where the difference to last year's release is rarely more than a few changes in menus, an updated roster and a few more polygons)

the thing is, innovation alone doesn't sell, even if it's wrapped into a perfectly acceptable game - people stick to their Maddens, Need for Speeds and Final Fantasies because that's the games they've known for years, these games only change slightly so pepole know what to expect, and usually those games are of above-average quality so Joe User won't care if there's stuff that's rated 5% higher on metacritics or gamerankings

an awesome game that got incredible ratings and a lot of love from hardcore gamers, but cost a lot to make and didn't sell doesn't motivate studios/publishers to continue along that route - add to that, the whole next-gen/HD hype doesn't only lead to prettier games, AAA games are more expensive to make than ever, which means publishers are even less likely to fund development of a game that only hardcore gamers care about. Joe User wants next-gen, the studios give him next-gen, but at the expense of niche titles

Today you sell games with ZOMG "next-gen" graphics, whether there's a lot of substance behind those visuals doesn't matter, a run-of-the-mill action game with top graphics will sell like hot cakes if it's properly marketed (case in point: Gears of War, a rather bland and generic shooter if you look at the gameplay, but the tremendous hype, Epicgames' and Unreal Engine's reputation and the pretty screenshots more than managed to offset that), a truly innovative game might not, because it's considered inferior if it has (eg.) "dated" graphics and doesn't have a well-known brand name

a clever FPS like No One Lives Forever that lives from the storytelling and the combination of all different kinds of FPS gameplay apparently doesn't sell, a great FPS-RPG hybrid like Deus Ex that gave players a lot of freedom, apparently didn't sell too well either. In the end you have to decide between "dumbing" things down so Joe User might be more likely to buy while risking to piss off the loyal fans which means you might end up with nobody buying your game, or you stick to the plan and create something really unique and hope the stars align and it will sell enough to recoup the costs. Or: you just make generic FPS #1337 and tie it to a contemporary hype or get the license for a well-known brand (no specific example here)

then again, I can't wait for BioShock, Alan Wake and Mass Effect, so it's not all lost yet... :wink:

Goldshlager
06-02-2007, 09:53 PM
Well it is hard to make a brand new game that hasnt had its concept used before and be successful. When it happens, every game maker jumps on to try and emulate the best they can and improve in areas. We are to the point in games where lots of different things have been tried by many different game makers.

I would look at coming up with a new concept that gamers like to trying to reach the speed of light. The closer you get to the speed of light, the harder it becomes. For games, the more types of games that are made, the harder it is to make something new.

I think the new games now arent going to really be new concepts, in a way, but a combination of concepts that have worked well. Take AoE3 for example. ES has been making the Age Of series for a while now. Their newest release uses the rts concept and they combined it with a rpg concept they call "home cities". Basically easch game you play, your home city earn exp and can lvl up to become stronger. A stronger home city will lead to stronger units in each game. Neither concept is new, but combining both is something new.

Tom
06-02-2007, 09:58 PM
i like to jerk off a lot... sure, it's the same thing over and over, but hey, if it ain't broke dont fix it

sometimes i take 2 old concepts and throw them together, like using my left hand to jerk off. i use my left hand to do a lot of things, but never that, so i figured hey, i'll combine the 2 and make a new concept

thing is, it's not as fun as using my right hand. it's cool for a night or two, but i always go back to the same ol same ol

Tom
06-02-2007, 09:58 PM
tonite i might try combining fingering my butthole with jerking off, that might pay off iunno

Goldshlager
06-02-2007, 10:19 PM
which hand where though?

CountChocula
06-02-2007, 11:00 PM
Yup megalomaniac, i agree with what your saying about cash and new devloppement. Cash control everything and even blinds people.

If u tell i homeless guy in the street: Here is 20$, you can take it. OR if you prefer wait tommorow and i'll comeback and give you 22$ instead. But the time you said OR, he's alrdy gonna be drinking a beer with that 20$.

I'm a building operator. Controlling boiler, chiller, ventilation and stuff. I'm also energie manager and by the same time, money manager..

Lets say i have an idea of modification in a system, and i'm 100% sure its economical. I can write it on a sheet of paper saying:
-Here is the ammount of energie used
-Here is the ammount of energie safed
-here is the cost of the instalation and modification
-Here is the payback of the instalation considering the price of the energie.

My boss is gonna check my report, if its not paid back in a year, its pretty much NO.

Good Example is about a boiler. We don't have the right threatment of chimics in the water right now. And it would cost like 2000$ to have it. On the other hand, if you don't do it, the water gonna bite the metal tube. Reparing a boiler can cost 10000+$. But he doesnt care.. 2000$ appear to be to mcuh on a sheet of paper.

Society is blinded by cash so there is nothing else to do else then go jerk off, so i agree with u also Tom

Martyn
06-03-2007, 01:35 AM
i play l2 tbh its fun doing the group hunts, raids.

if i ever get board, i got my steam account here with like 41 games... which i can get more for free * the 3rd party games *

also CoD games,

also BF2142...
tbh i love all types of games... there was a change tribes vengance * spelling * or something, and i love it..

heck other day i brought an old ps2 game on ebay, star wars, some battle game in air fighter things, n i enjoyed it..

Also i go out, have a gf, have bills to pay etc..

your a kid, when i was young, i was out every day, didnt think about games at all.. heck i didnt even have a computer untill 5 years ago.. computer i got then cost 1500, and pretty much crap compared to things nowadays.... heck it runs every game perfectly, and i use it as a 3rd pc now.. lol

don't stick to one thing.. just cos you pay for l2, doesnt mean you have to grind it.... get some cs, bf friends, or in an random clan..

i bet most of the ppl on this forum play some kinda fps... they own...

"boom head shot" - fps doug.

megalomaniac
06-03-2007, 08:48 AM
Well it is hard to make a brand new game that hasnt had its concept used before

you're certainly right about that, but today a lot of publishers don't even greenlight the *attempt* at something different than a BF clone or a racing game with The Fast And The Furious elements anymore

CountChocula
06-03-2007, 02:34 PM
your a kid, when i was young, i was out every day, didnt think about games at all.. heck i didnt even have a computer untill 5 years ago.. computer i got then cost 1500, and pretty much crap compared to things nowadays.... heck it runs every game perfectly, and i use it as a 3rd pc now.. lol

I said: I'm a part time gamer since i'm a kid. (since i was 8 year old)
I'm not a kid since a while. And i wasn't complaining about how L2 is boring. I was saying that every games coming out are still the same shit over and over. I'm not saying that there is no good games. I'm saying that we missing the innovation touch since a while. WTB brand new shit.

Remember Max Payne? Yea its a fps but it brought a new concept never seen on gaming market...
And now that we know Max Payne worked, here is StrangleHold coming on ps3
http://image.com.com/gamespot/images/2006/124/928104_20060505_screen006.jpg
I don't even want the game even if someone wanna give it to me 2 month before it comes out.

BioShock looks fukin great tho :D Look like A scary Serious Sam style :)

Jonne
06-03-2007, 03:16 PM
Damn Max Payne rocked when it came out. I remember a buttload of people upgrading their PCs just to be able to run Max Payne smoothly

Jokqua
06-03-2007, 03:59 PM
I like the trend ive been seeing the last few years, indie game makers making smaller games, but games chock full of pure gameplay, and no hype or flashy graphics or similar stuff to blind the masses

Darwinia for example, that game was incredible

The problem with these games is that they are rather short though, i played through darwinia in 10 or so hours (although, they are cheap as well, like 20$ for most of them)

You can also get a lot of enjoyment out of various browser games (im not talking about mmo games) but the games you can find at www.reflexive.net for example

There is tons (TONS) of remakes of the standard "exchange position of 1 and 1 block until you get 3 similar ones which then dissapears" games, but there are also many games that can last quite a while.

And ye i agree with what was said above, just because you have an active mmo account doesnt mean you need to ONLY play the mmo

megalomaniac
06-03-2007, 04:03 PM
Damn Max Payne rocked when it came out. I remember a buttload of people upgrading their PCs just to be able to run Max Payne smoothly

the sequel (ZOMG!) was even better, IMO - so we know they can make incredible games that look fantastic, which is why I have high hopes for Alan Wake :)

SaffayaRF
06-09-2007, 03:56 AM
I realized something, good games are games that innovates...


I disagree.
Example in mind : StarCraft.
StarCraft didn't innovate, everything it did had already been done before.
BUT, it was extremely balanced and polished, and hence fun.

Good games are fun games, innovation isn' the only option. A good balance of classic features works too.

CountChocula
06-10-2007, 09:03 AM
Also

Jokqua
06-10-2007, 03:13 PM
I disagree.
Example in mind : StarCraft.
StarCraft didn't innovate, everything it did had already been done before.
BUT, it was extremely balanced and polished, and hence fun.

Good games are fun games, innovation isn' the only option. A good balance of classic features works too.

it was fairly original

3 races with completely different playstyles, that had never been done before
(warcraft 2 was essentially 2 identical races, with different skins, same with other popular rts games like the CnC series)
micromanagement; units with special abilities requiring manual activation, that hadnt been done alot, and it had never really been game-turning, but in SC good placement of abilities like dark swarm, psi storm etc could actually singlehandedly win you a game


you cant really expect anyone to invent a new genre any more, what the game developers needs to do is be in-genre innovative, like starcraft for example