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Old 05-20-2009, 02:14 PM   #1
Diego Vargas
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Test server in korea will be updated May 20, 2009
There might be some changes when it's applied to main server.




SYSTEM UPDATE

Mailing service
Now you can send items to your friends through this mailing system.
There are 2 types of mails you can send.
1. Sends mail along with items, receiver can click it to open.
2. Sends mail along with items with desired price, receiver has to pay that amount in order to get them.



Vitality
Changes in effectiveness of vitality. When class lv is 76 or higher, it will consume less vitality by large amount. Overall, vitality will last longer than before.

Territory Siege
There will be more rewards available with siege tokens.
BOG - grey, green and red books
Talisman - buff cancel, buff steal, cp boost+cp restore, less pvp dmg received, all resistance(resist increase for all element)
Pvp potion - hp, mp, cp
Belt - Rune clip belt (faster hp and mp regeneration), magic belt (pvp stat increase)
Strider - Stronger pdef than current strider and has special skill.



HUNTING GROUNDS
Stakato Nest / 82+ / 4man +
Field of Silence / 83+ / nuker
Forge of Gods / 78+ / nuker party
Dino Island / 83+ / 4man +
Mithrill Mines / 81+ / Archer
Giant Cave / 80+ / melee party
Rift / 80+ / 4man +
+ more

Changes in Zaken Raid
In order for more variety of players have chance to raid, it changed to instant zone type. Can choose to do day/night raid.
day - 9~27 man party.
night - 72+ man party

Instruction - When you enter, you have to turn the light on the candle in the small room then you will get info about location of zaken.
The later you find Zaken, the harder the raid will become, and the faster you clear the raid, the better reward.

Time limit - 60minute for day raid, 360minute for night raid.

Other changes
- you can teleport in front of zaken room using NPC(somulita?) in giran.
- Minions will return to original location when it goes off certain distance.
- Changes in the reward from raid.


CLASS UPDATE

Skill Enchant Changes
You can now enchant your skills easier without going to certain NPC to enchant skills.
It will not consume XP but has cost in adena and less SP is consumed.



New enchant routes for following skills.
Song of Champion - time/cost
Song of Windstorm - time/cost
Dance of bladestorm - time/cost
Fear - chance/cost
Soul Guard - Power
Bless the blood - power
Backstab/deadly blow/double shot - duel


New Vanguard skills
Boost mortal - for 2 minutes, when sword/blunt/dual sword is used, accuracy 8, critical rate 150, critical dmg 30% is increased.
Gilotin(?) attack -Attack skill when using 2 handed word and blunt.
Triple blade slash - Dual sword attack skill.

Skill link
Any healer class(Cardinal, Eva's Saint, Sillen Saint) that are above 76 with 3rd class can learn 2(4 for SE) skills from other healer type.
Skill can be learned from grand master and skill master. In order to learn 1 skill, you need 1 formander(new item).
This item can be obtained upon completion of 3rd class quest, but those who has already finished quest, you can find it in your inventory.

Current Skill changes
When transforming into vanguard, decrese in defence effect have been removed.
Skill mastery is applied to following skills
triple slash / fatal stike / earth quake / spinning slasher / hammer crush / spoil crush / Thunder Storm / Burning fist / Shock Blast /
Punch of doom / soul breaker / armor crush / sonic storm / force blaster / demon blade dance / burning chop / sonic buster / full swing /
force buster / blade hurricane / double sonic slash / force storm / triple sonic slash / hurricane assault / force of destruction.

MP consumption increased for following skills.
Focus mind / vital force / esprit

Skill power increased for following skills.
Blade hurricane / full swing / power divide / double attack.

Frenzy - polearm dmg increase is removed.

Restore life cannot be used on enemy.

Burning chop can be learned to higher lvl ( 72 and 74)

Elder can learn major heal to lv 11.


ITEM UPDATE
Cloak that were distinguished to different armor type(robe/heavy/light) will all be combined to 1 type.

New belt + option
A/S grade - magic rune belt
HP regen - HP regeneration increased, when sitting regenerate at higher rate.
MP regen - MP regeneration increased, when sitting, regenrate at higher rate.

A/S grade - magic decoration belt.
PvP melee - normal hit increase during pvp
pvp skill - skill dmg increase during pvp
pvp defence - reduces dmg of normal hit and skill dmg received.

Other changes
Bow option "Cheap shot" will be applied to magic skills as well.
When changing weapon while it is in motion of hitting, it will change weapon after it is finished hitting once.
Changes in UI for shield and armor.
Casting speed reduced for following talisman skills. hp/cp recovery / bandage / melee escape / magic escape / escape / melee silence / magic silence / silcence
Changes in icon image for items that looks similar.


OTHER UPDATE
Item buy back - When you sold the item to the shop accidentally, you can retrive it back up to 12 items.

New pet
Teinonikus(?) - can be obtained at Dino Island
New Strider - can be obtained from Territory NPC with badges.

When you log into the game in the middle of hunting ground, you will not pull agro from aggressive monsters for 10 minutes. But when other action is taken, monsters will become aggressive.


There are more things including lots of quest. It seems to be a lot more fun added with this update.


Translated by Yongari. Credit to montezuma for reposting.

UPDATE -- Skill Link Table

Image by jeromek@ellybelly.net



In addition to the list posted above, EE can learn resist wind and SE can learn might of heaven, vitalize, trance, major heal, turn undead

Last edited by Diego Vargas; 08-29-2009 at 03:00 AM.
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Old 05-20-2009, 02:26 PM   #2
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no fuckin way "remarkable inujry" = skill mastery applied.... pls no.... no ?
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Old 05-20-2009, 02:27 PM   #3
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Skill mastery is already applied to all of those attack skills in the form of instant refresh.

Many of those skills already skill critical or overhit (or both).
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Old 05-20-2009, 02:27 PM   #4
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Originally Posted by Sylvart View Post
wtf is that "skill link" thing for healer classes
Did you wet yourself when you read the translation ?
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Old 05-20-2009, 02:31 PM   #5
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At last Vanguard will be more usefull.
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Old 05-20-2009, 02:47 PM   #6
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LOL titan aoe is finally dead.
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Old 05-20-2009, 02:50 PM   #7
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Skill link
Any healer class(Cardinal, Eva's Saint, Sillen Saint) that are above 76 with 3rd class can learn 2(4 for SE) skills from other healer type.
holy shit.

does this apply to 3rd class skills too? so we see SEs with balance life or no?

(this is a huge BOOST to bishops, not going to really help the other classes since they still can't be recharged))
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Old 05-20-2009, 02:51 PM   #8
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nice no aggro for 10mins...and yes holy shit ---------^
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Old 05-20-2009, 02:57 PM   #9
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Originally Posted by Vina View Post
holy shit.

does this apply to 3rd class skills too? so we see SEs with balance life or no?

(this is a huge BOOST to bishops, not going to really help the other classes since they still can't be recharged))

I bet the no recharging aspect of EE/SE is tied to the recharge skill. If the cardinal takes it they will most likely be fucked.

I think this is a bigger deal for SE who get 4 books instead of 2 (card/ee).

I also think it is for only 2nd job healer skills.

Major heal + Major Group Heal + Body of Avatar + Clarity on a SE ?
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Old 05-20-2009, 03:00 PM   #10
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well, what bishop would take recharge if that fucks them? a bishop that can't get recharged is fucking worthless.

think Bishops with IMP magic, clarity, etc, or SEs with clarity and unholy resist and party recall (lol) and boot now... no need to EE in party anymore. but yea this pretty much levels the playing field between EE and SE, with SE now being even better probably. (at least for melee groups it's infinitely better if SE can have clarity and unholy resist.)
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Old 05-20-2009, 03:11 PM   #11
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so one moire thing. Those new territory cancel/steal talismans... are they the actual skill or resist to it? cause if you can get cancel/steal skill talismans oly is going to be even more fucking retarded.
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Old 05-20-2009, 03:11 PM   #12
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Originally Posted by Diego Vargas View Post
I bet the no recharging aspect of EE/SE is tied to the recharge skill. If the cardinal takes it they will most likely be fucked.

I think this is a bigger deal for SE who get 4 books instead of 2 (card/ee).

I also think it is for only 2nd job healer skills.

Major heal + HASTE2+ Body of Avatar + Clarity on a SE ?
xD
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Old 05-20-2009, 03:12 PM   #13
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what healer class has haste 2?

fucking retard.
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Old 05-20-2009, 03:14 PM   #14
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in his wet dreams they have :o
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Old 05-20-2009, 03:31 PM   #15
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titan doesnt need frenzy to aoe anymore anyways
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Old 05-20-2009, 03:33 PM   #16
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Bishop / EE with Stigma!
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Old 05-20-2009, 03:35 PM   #17
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Quote:
Originally Posted by Sylvart
wtf is that "skill link" thing for healer classes

Did you wet yourself when you read the translation ?
Just a little bit, yes

Balance life, major heal/group heal and maybe, hm, restore life or clarity?
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Old 05-20-2009, 03:42 PM   #18
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Quote:
Originally Posted by Diego Vargas View Post
Bishop / EE with Stigma!
i very much doubt stigma can be used by bp/ee... just like DE cant sub LE and LE cant sub DE... i mean its an attack even with "shilen" in the name! :O
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Old 05-20-2009, 03:45 PM   #19
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Bishop / EE with Stigma!
thats for sure. stigma is so damn overpowered.
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Old 05-20-2009, 03:48 PM   #20
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SE new fotm healer imo.
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Old 05-20-2009, 03:55 PM   #21
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what healer class has haste 2?

fucking retard.
T_T ok ok
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Old 05-20-2009, 04:06 PM   #22
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100% sure you wont be able to learn third class skills from other class,prolly not even advanced or unique ones ( aka SoS )
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Old 05-20-2009, 04:19 PM   #23
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Yay, EE's with emp ^^
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Old 05-20-2009, 04:25 PM   #24
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Quote:
MP consumption increased for following skills.
Focus mind / vital force / esprit
shouldnt it be MP regeneration increased? as they all affect mp regen.

Quote:
Frenzy - polearm dmg increase is removed.
haha, poor destros. now they almost more gimp for AoE then dwarfs.
well they still have more patk with rage. but reduced pdef for AoE can be bad, atleast solo.

Quote:
Talisman - buff cancel, buff steal
you got to be kidding me, you can get talismans with cancel and buff steal? retarded...
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Old 05-20-2009, 04:27 PM   #25
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yeh
EE with emp and major group heal ^^
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