PvP Damage Bonus = Duelist Spirit 2 gives 10% dmg bonus so its modifier is 1,10. A/S-grade weapons that are SA'd or oe'd to +4 in case of duals give 5% dmg bonus so the modifier is 1,05, Ultimate Secret is 30% and PvP Mod is 5%. Multiply all bonuses with each other and then insert the final bonus into the equation
Gracia Physical Skill Damage Bonus = This is the dmg bonus that came with CT2, it applies to all physical skills and is aproximately 10.113%
Soulshot Damage Bonus = 204% dmg bonus so the modifier is 2,04
Attribute Bonus = 69.60% if 300 > [Attribute P.Atk - Attribute P.Def] > 150 , so thats a 1,696 modifier. This is the only scenario i had the chance to test, although i suspect that a 300 difference in attribute would yield a ~99% boost.
Wind Rider/Ghost Hunter
All stabs except Backstab use the following formula :
Soulshot Bonus = 104% hence 2,04 modifier (boosts only P.Atk)
Backstab Soulshot Bonus = 50% hence 1,5 modifier (boosts both Skill Power and P.Atk)
CD Multiplier = Death Whisper/Improved Critical and Dance of Fire yield a 35% bonus, whereas PoF/CoV give 20%. AQ/Baium are 15% each, Counter Critical proc is 100% bonus and Critical Wound is 30%. Multiply each bonus with each other then add it to the formula
PvP Damage Bonus = A/S-grade weapons that are SA'd or oe'd to +4 in case of duals give 5% dmg bonus so the modifier is 1,05, PvP Mod is 5%. If u should use both of these bonuses, u multiply them with each other and then insert the final bonus into the equation
Gracia Physical Skill Damage Bonus = This is the dmg bonus that came with CT2, it applies to all physical skills and is aproximately 10.113%
Proximity Bonus Modifier = Hitting from the side or the back gives a generic bonus since Gracia Part 1 ~> Side = +10% , Back = +20%
Focus Death Bonus = Tests showed that the Focus Death description is totally wrong. The real bonuses are the following :
Focus Death
Crit Dmg Bonus
front
-15%
side
-5%
back
+35%
and here's what i also found out about Focus Chance which is also way off in the description :
Focus Chance
Crit Rate Bonus
front
-50%
side
+35%
back
+50%
only tested with ~70hits from each position but should be really close to the real thing. so think twice about hitting someone with a hero pole in the face next time...
Attribute Bonus = 71.80% or 1,718 for 150 attribute difference. Unfortunately i only had the chance to test Lethal Blow +1 for element, so this could be slightly inaccurate, but its surely between 1,696-1,72
Crit Dmg Constant = 6.1 (this is a number that had to be "invented" in order to calculate critical damage P.Atk related stuff, lots of thnx to shurcooL, he was the first to find this, sure saved me a lot of time)
Crit Dmg P.Atk = Vicious Stance lvl 20 is 609 P.Atk, Critical Power lvl 6 is 384 P.Atk, Angel Slayer CD is 265 P.Atk, etc. Add all the bonuses up and insert the final bonus in the equation
These formulas give the average stab dmg, the actual dmg fluctuates between 95% and 105% of the theoretical average, just like regular (non-skill) dagger attacks.
Conclusions about the dagger class :
VS toggles/CP passives/CD SAs are not affected by soulshots,focus death/power,buffs,epics,attribute ONLY by the P.def of your target
Facestabs are bad for u, u will suffer big dmg loss
Str is of much less importance since the introduction of element oe'd stabs, damage reduction is minimal. Skill crits are still affected by it tho so u might want to think again about that -9str setup of yours.
Focus death +Modify critical, Critical Power +Power and all related skill OEs are a waste imo
Haven't had the opportunity to test Focus Power as i only have a PW sub. Feel free to comment, point out errors, give some feedback or dmg test logs so we can verify the validity of these formulas. Have fun
edit: nic ejob btw and a request if its not too much to ask, think u could do the math for +10 backstab with element on 1000, 1500 and 2000 pdef? no hex no nothing, just death whisper and focus death...also for 10 backstab with power on same pdef...and +18 backstab too on 1000,15000 and 2000 pdef please ;D
edit: nic ejob btw and a request if its not too much to ask, think u could do the math for +10 backstab with element on 1000, 1500 and 2000 pdef? no hex no nothing, just death whisper and focus death...also for 10 backstab with power on same pdef...and +18 backstab too on 1000,15000 and 2000 pdef please ;D
u have to specify the P.Atk of the person executing the stabs. u also mention element, i assume u are talking about 150 ele on 0 ele P.Def? thats the only situation i have info on...
ps: in case u didnt know, u can download the spreadsheet and modify it for your needs
PvP Damage Bonus = Duelist Spirit 2 gives 10% dmg bonus so its modifier is 1,10. A/S-grade weapons that are SA'd or oe'd to +4 in case of duals give 5% dmg bonus so the modifier is 1,05, Ultimate Secret is 30% and PvP Mod is 5%. Multiply all bonuses with each other and then insert the final bonus into the equation
Gracia Physical Skill Damage Bonus = This is the dmg bonus that came with CT2, it applies to all physical skills and is aproximately 10.113%
Soulshot Damage Bonus = 204% dmg bonus so the modifier is 2,04
Attribute Bonus = 69.60% if 300 > [Attribute P.Atk - Attribute P.Def] > 150 , so thats a 1,696 modifier. This is the only scenario i had the chance to test, although i suspect that a 300 difference in attribute would yield a ~99% boost.
Wind Rider/Ghost Hunter
All stabs except Backstab use the following formula :
Soulshot Bonus = 104% hence 2,04 modifier (boosts only P.Atk)
Backstab Soulshot Bonus = 50% hence 1,5 modifier (boosts both Skill Power and P.Atk)
CD Multiplier = Death Whisper/Improved Critical and Dance of Fire yield a 35% bonus, whereas PoF/CoV give 20%. AQ/Baium are 15% each, Counter Critical proc is 100% bonus and Critical Wound is 30%. Multiply each bonus with each other then add it to the formula
PvP Damage Bonus = A/S-grade weapons that are SA'd or oe'd to +4 in case of duals give 5% dmg bonus so the modifier is 1,05, PvP Mod is 5%. If u should use both of these bonuses, u multiply them with each other and then insert the final bonus into the equation
Gracia Physical Skill Damage Bonus = This is the dmg bonus that came with CT2, it applies to all physical skills and is aproximately 10.113%
Proximity Bonus Modifier = Hitting from the side or the back gives a generic bonus since Gracia Part 1 ~> Side = +10% , Back = +20%
Focus Death Bonus = Tests showed that the Focus Death description is totally wrong. The real bonuses are the following :
Focus Death
Crit Dmg Bonus
front
-15%
side
-5%
back
+35%
and here's what i also found out about Focus Chance which is also way off in the description :
Focus Chance
Crit Rate Bonus
front
-50%
side
+35%
back
+50%
only tested with ~70hits from each position but should be really close to the real thing. so think twice about hitting someone with a hero pole in the face next time...
Attribute Bonus = 71.80% or 1,718 for 150 attribute difference. Unfortunately i only had the chance to test Lethal Blow +1 for element, so this could be slightly inaccurate, but its surely between 1,696-1,72
Crit Dmg Constant = 6.1 (this is a number that had to be "invented" in order to calculate critical damage P.Atk related stuff, lots of thnx to shurcooL, he was the first to find this, sure saved me a lot of time)
Crit Dmg P.Atk = Vicious Stance lvl 20 is 609 P.Atk, Critical Power lvl 6 is 384 P.Atk, Angel Slayer CD is 265 P.Atk, etc. Add all the bonuses up and insert the final bonus in the equation
These formulas give the average stab dmg, the actual dmg fluctuates between 95% and 105% of the theoretical average, just like regular (non-skill) dagger attacks.
Conclusions about the dagger class :
VS toggles/CP passives/CD SAs are not affected by soulshots,focus death/power,buffs,epics,attribute ONLY by the P.def of your target
Facestabs are bad for u, u will suffer big dmg loss
Str is of much less importance since the introduction of element oe'd stabs, damage reduction is minimal. Skill crits are still affected by it tho so u might want to think again about that -9str setup of yours.
Focus death +Modify critical, Critical Power +Power and all related skill OEs are a waste imo
Haven't had the opportunity to test Focus Power as i only have a PW sub. Feel free to comment, point out errors, give some feedback or dmg test logs so we can verify the validity of these formulas. Have fun
For dagger stabs, you need to enclose [Crit Dmg Constant] * [Crit Dmg P.Atk] in brackets eg. ([Crit Dmg Constant] * [Crit Dmg P.Atk]) since crit patk is isolated, and it makes it easier to read.
Secondly why do you have the gracia melee boost listed twice ?
thx!!! damn still with element is a noticeable damage difference over power
hmm can 1 d o 1 more pls ;D backstab +30 power, all other stuffs remain the same.
oh and where can i find a list of the skills power at every lvl of OE so i can do it myself in the future o.o
thx!!! damn still with element is a noticeable damage difference over power
hmm can 1 d o 1 more pls ;D backstab +30 power, all other stuffs remain the same.
oh and where can i find a list of the skills power at every lvl of OE so i can do it myself in the future o.o
im really tired, just came back from college. i created another online version u can mess around with, and find all the info u want. its right here, pm'd u the password.
For dagger stabs, you need to enclose [Crit Dmg Constant] * [Crit Dmg P.Atk] in brackets eg. ([Crit Dmg Constant] * [Crit Dmg P.Atk]) since crit patk is isolated, and it makes it easier to read.
Secondly why do you have the gracia melee boost listed twice ?
hope its easier to read now. as for the gracia melee boost, its also listed in the static crit dmg section of the equations because ncsoft decided to apply it to Vicious Stance too, altho its not a physical skill but an active toggle skill. But since it affects a physical skill thru dmg amplification, i guess they thought it was right it to boost it too. I didnt have the chance to test crit power passives or crit dmg SA but i'm 99% sure they get added right there along with VS. In case im wrong, they get a separate section just like VS but without the gracia melee boost.
ps : does the charge formula yield correct results for your duelist?
Triple Slash is not an energy skill so damage will fluctuate (dual swords have the same damage variance as poles and swords) like this :
Min = Avg * 0.90
Max = Avg * 1.10
Seems like ranged physical skills like Stun Shot, Double Shot and Lethal Shot are not affected by this gracia physical skill boost... should've been named gracia melee boost instead. gg ncsoft
I have a 76 wind rider on franz, and i was wondering about these values of focus deaths +% crt dmg bonus... does it really gives only 35% dmg increase on skills actually? cause it would really suck. Id really appreciate more infos, thx :D
just did some tests with triple slash and it seems the old formula is still valid if u add the gracia melee boost
Average Skill Dmg = 70 * [Skill Power + P.Atk] / [P.Def] * [PvP Damage Bonus] * [Gracia Physical Skill Damage Bonus] * [Soulshot Damage Bonus] * [Attribute Bonus]
i have this result:
70*(2557+2000)/1500x1.85x10.113x2.04x1.696=13765. etc
P atk=2ks
P def=1.5ks
what have i made wrong??
with triple sonic+8 charges it gives 45xxx damage =S
I have a 76 wind rider on franz, and i was wondering about these values of focus deaths +% crt dmg bonus... does it really gives only 35% dmg increase on skills actually? cause it would really suck. Id really appreciate more infos, thx :D
Yes, Focus Death is a terrible skill.
Don't waste your SP!
ive got another question:
with this formula
i have this result:
70*(2557+2000)/1500x1.85x10.113x2.04x1.696=13765. etc
P atk=2ks
P def=1.5ks
what have i made wrong??
with triple sonic+8 charges it gives 45xxx damage =S
ive got another question:
with this formula
i have this result:
70*(2557+2000)/1500x1.85x10.113x2.04x1.696=13765. etc
P atk=2ks
P def=1.5ks
what have i made wrong??
with triple sonic+8 charges it gives 45xxx damage =S