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Old 03-18-2006, 07:07 AM   #1
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Chronicle 5 Conference - Part I (Pusan)

I woke up an hour earlier than I needed to this morning to translate C5 info, only to find that there wasn't much to translate =_=
It seems that NC's doing a mini-tour of Korea, holding conferences in a bunch of cities and will be revealing a little bit at a time at each city.

In anycase, here's what they revealed at the first conference in Pusan.
Source: L2day here.
Second Source: L2inven here


*It's 'Frintessa' not 'Printessa', apparently
*updated with Frintessa concept art


------------------------------------------------------------------<3

Chronicle 5 Goals Presentation
Presenter: NC Soft Studio E&G Head of Production - Han Jaehyuk
  • Greater Support for Soloing
    According to (Korean) player demand, various game elements will be added to allow for easier soloing with less downtime.

  • Additions to Clan System
    Recognizing that clan-based politics is one of Lineage2's greatest attractions, much more will be added to clan functionality. Some of these include:
    • Clan Skills
    • Clan Items
    • Clan Ranks: Count, Baron, Knight etc.
      This clan rank system will be a part of a greater hierarchy of Lord/Lady ,King/Queen, Emperor/Empress and this will form the basis of territorial wars and national wars which will be added in the future.

  • New Territory
    • The space between Dwarf town and Orc town will be filled, finishing the Elmore lands.
    • A new dungeon for the highest level players will be added
    • Conquer-type Raids added. These raids will require you to fight subservient mobs in order to see the raid boss. (note: isn't this 4 sepulchers?)
    • New mobs with increased AI



    Blue marks the area where the new area will be located

  • Greater Balance between classes
    Elimination of PvP superclass. The classes will be counterbalanced in a RockPaperScissor way. Certain classes will be stronger against some classes over others. (note: necros)

  • Raid Boss Frintessa
    The main Raid Boss of C5. Frintessa is the illfated prince of the empire. His main weapon is a giant organ (musical kind ^.~) which summons mobs. Players will have to determine the proper tactics based on the music he plays. (note: lol)
    Frintessa can be expected to be more difficult than any of the current Raid Bosses.


    Area where Frintessa will spawn.



    Frintessa and Follower of Frintessa Concept Art
------------------------------------------------------------------<3

Chronicle 5 Q&A
  • Q: How will the bot problem be solved
    A: Bots are continuously being dealt with already. We compile a banlist every few weeks. Better alert methods of sensing 3rd program use is being looked into.
  • Q: Any plans to change the clan war system?
    A: Greater protection for Clans lvl3 and under. Higher clan levels (past lvl5) will be introduced in C5 and rewards will be added to clan wars.
  • Q: Plans to fix Olympiad explot issues?
    A: There will be a patch soon to fix the various exploits.
  • Q: Bot/Farmer raid parties are a huge issue, especially for quest raid bosses. What are your plans for this?
    A: Other than the continued effort to clean out bots, raid mobs will be smarter and harder to take down using bots. (note: I don't believe)
  • Q: Too many PKers running around thanks to Sin Eater. Comments?
    A: We don't think this is a serious issue but we'll look into it.
  • Q: Gatehopping / peacezone hopping issues, specifically the north bridge in Giran. Comments?
    A: We've been thinking of ways to stop gatehopping but we haven't come up with anything. We'll continue to investigate.
  • Q: Any changes to the rare boss jewllery stats? I.E. B Grade Ant Queen gives +2 Accuracy Jewellery, wheras the A Grade Core ring gives +1 accuracy.
    A: No changes are planned. New rare item will be added with the new raid boss.
  • Q: Various difficulties in raiding, such as sharing chat and ninjalooters. What's being done?
    A: We're gonna make it so the raid channel is easier to use, and make drops exclusive to those in the raid channel.
  • Q: The higher level soul crystals are too hard to get. Comments?
    A: We'll make them easier to get over time.
  • Q: Any plans on a vendor system that lets you sell items offline?
    A: Giran will probably explode if we tried to do this -_-. We've looked at an auction system but we can't ignore the plus sides of player-to-player vending and its effect on economics. No changes planned in this area atm.
  • Q: Any news on combining the less populated servers?
    A: We've done polls on this subject and the result was inconclusive. There's too many issues surrounding castle and clanhall ownership etc. and the players couldn't come to an agreement so the idea's been abandoned. (note: this is applicable to korean servers only)
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Last edited by Hellrose; 03-18-2006 at 02:17 PM.
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Old 03-18-2006, 07:17 AM   #2
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we'll look into it, etc

The responses that basically mean no we aren't doing a damned thing now go away. ^______^
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Old 03-18-2006, 07:19 AM   #3
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As always, a great job giving us first hand info in English.

Thanx Hellrose
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Old 03-18-2006, 07:42 AM   #4
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Yeah Thxs <3
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Old 03-18-2006, 07:47 AM   #5
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Well if they wont do a server merge then atleast allow players to move to other servers imo...

good job on translations ^_^_^_^_^_^
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Old 03-18-2006, 07:49 AM   #6
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"Q: Too many PKers running around thanks to Sin Eater. Comments?
A: We don't think this is a serious issue but we'll look into it."

lol
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Old 03-18-2006, 07:53 AM   #7
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hope u can get lvl 11-13 crystals w.o being in the top allies of the server :P
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Old 03-18-2006, 07:57 AM   #8
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Would be intresting to see how they will achieve this "Greater Balance between classes"
without making it worse somehow o0;

# Greater Balance between classes
Elimination of PvP superclass. The classes will be counterbalanced in a RockPaperScissor way. Certain classes will be stronger against some classes over others. (note: necros)

Thou I do like the add of Clan Ranks ^^
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Old 03-18-2006, 08:01 AM   #9
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they can add how much shit they wont to the game, it still wont be fun when everyone quits/gets banned.
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Old 03-18-2006, 08:16 AM   #10
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Quote:
Originally Posted by kash
"Q: Too many PKers running around thanks to Sin Eater. Comments?
A: We don't think this is a serious issue but we'll look into it."

lol

yeah wtf..................
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Old 03-18-2006, 08:22 AM   #11
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Quote:
New mobs with increased AI
rotfl

Quote:
Giran will probably explode if we tried to do this -_-. We've looked at an auction system but we can't ignore the plus sides of player-to-player vending and its effect on economics. No changes planned in this area atm.
Giran already explodes, because everyone sits on l2walker/wind free versions on 2nd+ accounts. And there're ways to intelligently deal with the problem - in a way that auction houses are not needed, and giran won't explode.

Maybe it's high time for NC to stop giving silly excuses and provide what bot developers provide instead of them.



I hope NC will reveal more, becuase so far, (and except utterely unbalanced pvp that they noticed by some miracle), ignored everything what is broken.

So far, c5 ~= c4 + more grind
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Old 03-18-2006, 09:01 AM   #12
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Old 03-18-2006, 09:45 AM   #13
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So this is where the new C5 lands are gonna be......
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Old 03-18-2006, 09:49 AM   #14
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Quote:
Originally Posted by Hellrose
Q: How will the bot problem be solved
A: Bots are continuously being dealt with already. We compile a banlist every few weeks. Better alert methods of sensing 3rd program use is being looked into.

thats the "joke part" of the interview?
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Old 03-18-2006, 09:55 AM   #15
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thanks for the translation hellrose, much appreciated!
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Old 03-18-2006, 10:07 AM   #16
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oooooooo a scary organ playing raidboss
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Old 03-18-2006, 10:18 AM   #17
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Thanks Hellrose.

Quote:
Greater Balance between classes
Elimination of PvP superclass. The classes will be counterbalanced in a RockPaperScissor way. Certain classes will be stronger against some classes over others. (note: necros)
C4: Add Olympiad
C5: Make it pointless >_<
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Old 03-18-2006, 10:32 AM   #18
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Originally Posted by tozim
Thanks Hellrose.



C4: Add Olympiad
C5: Make it pointless >_<
it will stop the domonating classes killing the softer classes. It makes me wonder what healers are gonna be good against :o
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Old 03-18-2006, 10:46 AM   #19
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They're going to need to nerf archers ( ::cough:: hawkeyes ::cough:: ), then >.>
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Old 03-18-2006, 10:50 AM   #20
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Quote:
Originally Posted by Hellrose
Greater Balance between classes
Elimination of PvP superclass. The classes will be counterbalanced in a RockPaperScissor way. Certain classes will be stronger against some classes over others. (note: necros)
OMG could it be that ncsoft is trying to do something right?
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Old 03-18-2006, 10:57 AM   #21
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thx hellrose . but ai gets smarter and more f up each C and at more like players......like now they use ss and bsoe.....so in c5....they use overenchanted weapons?>.<
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Old 03-18-2006, 11:05 AM   #22
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Personally I found this bit most interesting.
Quote:
territorial wars and national wars
I always wondered where L2 endgame was gonna go next, now that we have hero competitions only 4 chronicles into the 12 or so that we're supposed to get.
Now I know.

Quote:
Originally Posted by Fallenangelnami
thx hellrose . but ai gets smarter and more f up each C and at more like players......like now they use ss and bsoe.....so in c5....they use overenchanted weapons?>.<
lol srsly. 'Better AI' = 'Ebayer Mobs' in NC's dictionary, me thinks

Oh and I like this part too!

Quote:
rewards will be added to clan wars.
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Old 03-18-2006, 11:07 AM   #23
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Quote:
Originally Posted by Tilluss
it will stop the domonating classes killing the softer classes. It makes me wonder what healers are gonna be good against :o
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Old 03-18-2006, 11:22 AM   #24
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slycutter stole this post from u
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Old 03-18-2006, 11:24 AM   #25
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hope u can get lvl 11-13 crystals w.o being in the top allies of the server :P
That's the whole fucking point of being in a top ally.

solo people shouldnt get shit.
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