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Old 11-25-2006, 06:11 PM   #101
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again one new weapon

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Old 11-25-2006, 06:29 PM   #102
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that biatch is aggro! >_>

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Old 11-25-2006, 07:54 PM   #103
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... and a refined bow

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Old 11-25-2006, 08:34 PM   #104
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Quote:
Originally Posted by Kharo View Post
Is it only me or does that glow shine much for a only +4 weapon? or are the sparkling glow from the new SA (refinement or whats it called) ?
glow intensity depends not only on enchantment, but on your graphic settings.
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Old 11-25-2006, 10:33 PM   #105
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refined glow work only on A/S grade?

and no one know if there is a new armor S grade plz? :o
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Old 11-26-2006, 02:28 AM   #106
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Quote:
Originally Posted by Selen View Post
refined glow work only on A/S grade?

and no one know if there is a new armor S grade plz? :o
C/B/A/S, tho the thing i am wondering is if you got +5/6/7/.../15/16 weapon the glow change?
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Old 11-26-2006, 04:34 AM   #107
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It's cool that everyone can have a glow now, is the glow indicative of what enchantment type you have on the weapon or is it always that blue electric?

Keep the refined images coming Pascal ^_^
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Old 11-26-2006, 05:31 AM   #108
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I guess they got a glow because they are "projected" weapons.

Imo looks like we going to have Starwars L2 with lightsaber-glow-alike weapons.
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Old 11-26-2006, 05:32 AM   #109
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actually i've seen only blue electric refinements o far but there should be either red and green if i remember the korean chatic throne preview movie correctly.
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Old 11-26-2006, 06:46 AM   #110
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I'm guessing this is one of those fusion skills? Pretty awesome.
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Old 11-26-2006, 07:42 AM   #111
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Lol reminds me of linkgun from UT, good ol times.
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Old 11-26-2006, 07:50 AM   #112
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I'm guessing this is one of those fusion skills? Pretty awesome.
Cyclone...at least that is what the guy casting it said~~
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Old 11-26-2006, 07:53 AM   #113
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that just 1 shot nearly everyone in the area O.o


EDIT: just lookin at the pic again, everyone closest to the caster dies but the peeps a little further away are still alive, does that mean that the damage is greater the nearer to the caster you are?
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Old 11-26-2006, 08:06 AM   #114
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that just 1 shot nearly everyone in the area O.o
The nuker had 2 active fusion streams (ie: 2 members in party stacking their matk to his) If thats a sign of the matk power (granted the pic was mostly all lobies) at just 2/3 of full fusion strength , since its max 2-4 ppl) then I dunno whether this fusion things a good idea.

Just consider, a nuker or archer , with 3 fusion bots on AF behind him, going around nuking or shooting for 4x dmg on everything......I mean these chars can already 2-3 shot pretty much anyone....but at 4x dmg......its gonna be 1-shot kills on everyone.

/shrug I guess it will come down to just how much the matk/pack can be raised by , and how difficult it is to maintain the fusion links.

Last edited by Shalille; 11-26-2006 at 08:11 AM.
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Old 11-26-2006, 09:51 AM   #115
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is that 75,000 damage to a level 13 wearing no jewels?
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Old 11-26-2006, 10:31 AM   #116
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Old 11-26-2006, 12:38 PM   #117
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Originally Posted by Tilluss View Post
that just 1 shot nearly everyone in the area O.o


EDIT: just lookin at the pic again, everyone closest to the caster dies but the peeps a little further away are still alive, does that mean that the damage is greater the nearer to the caster you are?
look again.
closer people have low low gear on.
further out people have better gear.
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Old 11-26-2006, 12:43 PM   #118
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I guess it will be as usefull as seed-based skills.
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Old 11-26-2006, 01:49 PM   #119
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Some pics:

Duelist w/ refined duals @@:



Korean player talking about new Hell Knight / Rogue skills:



Little clip showing the escape skill in action:



For the Phoenix Knights, new animations on Holy Blessing and Sacrifice! (character = phoenix knight subclass~):

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Old 11-26-2006, 02:03 PM   #120
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how over enchanted and refined weapons looks
http://files.filefront.com/interlude.../fileinfo.html
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Old 11-26-2006, 08:17 PM   #121
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More new mage textures, looks like they might be for Dark Crystal light?

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Old 11-27-2006, 12:18 AM   #122
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Quote:
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More new mage textures, looks like they might be for Dark Crystal light?



Thanks for that pic !!

If you have more armor texture pics feel free to post it ^^
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Old 11-27-2006, 01:15 AM   #123
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Quote:
Originally Posted by Obsidian View Post
More new mage textures, looks like they might be for Dark Crystal light?

Left = tallum, right = DC, probably Heavy or light, since most heavy and light of the same sets look the same on a human mystic.
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Old 11-27-2006, 01:22 AM   #124
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Quote:
Originally Posted by Harmana
Left = tallum, right = DC
I know, I've already posted the new Tallum textures twice in this thread. But thanks.
The DC is probably light because if you look at the current DC textures as of C5, there's a lot more actual armor to it. It seems better suited to heavy than what we're seeing in that picture.
Quote:
Originally Posted by Oldirty
Thanks for that pic !!
If you have more armor texture pics feel free to post it ^^
You bet. =D
I do have a male mage in Tallum, but the quality isn't great. Gimme a minute to dig it up and I'll edit it in.



Wow, the quality is suckier than I remember. I have no idea why, when showing off something new, people sometimes slap together the most half-assed and ugly presentations.




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Old 11-27-2006, 02:02 AM   #125
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At that picture with the cyclone skill. Everybody died in the struck area. Even that dude in Draconic.

I suddenly love my Storm screamer even more <3. Fusion skills are going to make sieges/mass pvp interesting.
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